Whenever a major honors show approaches, one notices a demand for the addition of new categories to recognize overlooked contributions and satisfy the spirits of followers with niche passions.
My colleague made the case advocating for terror-themed awards. It would be amazing. So would tabletop games, representing a passionate advocate's mission. Yet I need to apologize in advance for pushing forward since similar to single-minded supporters, there's a strong justification supporting my request is the most urgent above others. The demand is this: It's essential to create an award type for logic-based games.
Categorizing Game Types
Classifying creative works is not a science; it remains highly personal, and typically generate discussions resulting in unclear classifications. It's understandable that cinema institutions steer clear of genre categories. However, it represents an unavoidable compromise within the realm of interactive entertainment, showing incredible range it's challenging to consider them a single creative category.
For comprehensive acknowledgment of achievement in video games to gain proper attention, and to ensure all game types to have a chance for representation, specific award classifications remain vital.
Present Award Structure
Prominent interactive entertainment events presently include classifications covering Action, Action/Adventure, Role-Playing, Fighting, Sim/Strategy, plus athletic and racing experiences. Between them, these award types effectively encompass numerous genres, making space possible accommodating various experiences.
This doesn't apply to brain-teasing titles. No appropriate category exists for their placement. Consider three of recent excellent titles, all very different: building puzzles from a specific release, the pulse-pounding block-matching of another game, thought-provoking social scenarios of a third title. Where could they possibly go between these six categories? Unfortunately, nowhere.
Acknowledgment Issues
There are dozens outstanding logic titles released every year that have no home in entertainment awards, unless they happen to qualify classification types such as Mobile Game, VR/AR Game, and the highly challenging small studio competitions.
- An iconic brain-teaser received no recognition in any category during that awards season
- A different innovative game was excluded during that ceremony
- Well-received sorting experience received no acknowledgment recently
- Only a few brain-teasers managed to sneak into niche award types
Importance of Logic Titles
Commonly they're modest productions, however the design of the puzzle game holds tremendous importance. Famous handheld logic titles stand as most engaged experiences worldwide and have been for many years.
The famous puzzle experience rivals popular creative games for the title of most purchased experience; it additionally competes for best game of all time. Puzzle games are foundational within interactive entertainment, and engaging across multiple categories.
Recommendation and Reasoning
Logic titles wouldn't face such difficulty. One could readily select a field of five engaging, different, qualified experiences every year with ease — actually, with challenge, because you’d have to leave so many good games out.
Restating the point, these include experiences without proper classification during prominent ceremonies. Logic title developers function at the demanding boundary of video game design, producing among the purest expressions of gaming itself. Just like cinema stunt performers, they deserve recognition. Don't make them wait decades.